Raw capture

DOW-UAP-PR120 Gemini 3.6 Flash video inspection

DOW-UAP-PR120 Gemini 3.6 Flash video inspection

Source media: ../media/pursue-release-05/dow-uap-pr117-pr122-gulf-of-oman-2021, local file dow-uap-pr120-gulf-of-oman-2021.mp4

Official DVIDS page: https://www.dvidshub.net/video/1017800/dow-uap-pr120-unresolved-uap-report-gulf-oman-2021

Inspection date: 2026-08-07

Inspection model: Gemini 3.6 Flash High (gemini-3.6-flash-high)

Inspection route: agy through /code/aop

AOP task: uap-pr117-pr122-gemini36-review

AOP run ID: 1d2a4bc9-2749-447a-a925-9753a719cbfa

AOP artifact SHA-256: f66f24e5f16232b31542e5532ff4ef199ad32cee18d3842b2ca503744e9b3ade

Fidelity note: The body below is the verbatim AOP-archived output. It is a secondary machine interpretation of a cellphone recording, not independent validation or primary sensor data. Claims about symbology, artifacts, and object motion remain model interpretations.

Related analysis: ../../queries/2026-08-07-gulf-of-oman-ac130-cold-orbs-2021


Technical Review: PR120 Video Inspection

  • Input Path: /code/ufopedia/content/raw/media/pursue-release-05/dow-uap-pr120-gulf-of-oman-2021.mp4
  • Evaluator Model ID: gemini-3.6-flash-high
  • Video Decoding Status: Complete video decoding succeeded without stream degradation or missing frames.

1. Stream & Media Properties

  • Container Format: QuickTime / MP4 (mov,mp4,m4a,3gp,3g2,mj2)
  • Video Codec: H.264 / AVC (High Profile)
  • Container Dimensions: 1920 x 1080 pixels
  • Video Frame Rate: 30.00 fps (constant frame rate)
  • Exact Frame Count: 398 frames
  • Observed Duration: 13.266667 seconds (13.27 s)
  • Audio Stream: Present (Muted)
    • Audio Codec: AAC LC (mp4a / 0x6134706D), 48,000 Hz, stereo, 96 kb/s
    • PCM Stream: PCM 16-bit little-endian, 48,000 Hz, stereo, 1536 kb/s
    • Audio Characteristics: Silent / muted audio track (mean volume: -91.0 dB, max peak: -91.0 dB, 0 amplitude).

2. Timestamped Direct Frame Observations

  • 0.000s (Frame 1): Initial decoded video frame. Handheld screen recording of display monitor. Crosshair reticle with calibrated tick marks is visible. Triangle ($\Delta$) HUD symbol and circle (o) display markings are located near the reticle center. Glare on left side.
  • 6.633s (Frame 199): Midpoint of the 13.27-second recording. Handheld phone camera drift and low-frequency shake. Display symbology maintains a constant spatial position relative to the reticle lines.
  • 13.267s (Frame 398): Final decoded video frame. Stream terminates cleanly at 13.27s.

3. Contrast Areas & Motion Analysis

  • Independently Moving Areas of Contrast: None.
  • Display Symbology & Features:
    • HUD Graphics ($\Delta$, o): Vector display symbols fixed to the screen overlay.
    • Reticle Grid: Crosshair grid lines with tick marks.
    • Dust/Lens Smudges: Faint circular ring smudges on recording camera optics moving strictly with handheld camera motion.

4. Symbology & Display Readouts

  • Reticle Symbology: Crosshairs grid with axis tick marks, triangle ($\Delta$) symbol, and circle (o) icons.
  • Telemetry Readouts: Telemetry text is cropped out by the camera framing.

5. Sensor & Camera Recording Artifacts

  • Framing & Bezel: Center display framing without monitor outer bezel.
  • Illumination & Glare: Warm yellow lighting reflection on the left side of the display.
  • Moire & Noise: Moire lines visible across the screen pixel matrix.
  • Audio: Audio stream is completely muted (-91.0 dB).

6. Directly Visible Observations vs. Inference

  • Directly Visible:
    • Display crosshairs reticle with triangle $\Delta$ and circle o HUD symbols.
    • Muted audio track.
  • Inference (Not Supported by Pixels):
    • Classifying HUD symbology icons as physical targets.

7. Explicit Physical & Operational Limits

  • Physical Target Identity: Unresolved / Absent.
  • Size, Range & Altitude: Completely indeterminate.
  • Speed & Acceleration: Zero relative velocity ($0.0 \text{ m/s}$, $0.0 \text{ m/s}^2$).
  • Temperature: Indeterminate.
  • Agency & Intent: Unknown.
  • Response to Weapons: N/A; no weapon cues or flare events.

Decoding gate: PASS